Name:
Player:
Player e-mail:
Concept:
Virtue:
Vice:
Harmony:
Auspice:
Tribe:
Primal Urge:
Essence:
Derangements:
ATTRIBUTES
---------------
Intelligence:
Wits:
Resolve:
Strength:
Dexterity:
Stamina:
Presence:
Manipulation:
Composure:
SKILLS
---------
Academics:
Computer:
Crafts:
Investigation:
Medicine:
Occult:
Politics:
Science:
Athletics:
Brawl:
Drive:
Firearms:
Larceny:
Stealth:
Survival:
Weaponry:
Animal Ken:
Empathy:
Expression:
Intimidation:
Persuasion:
Socialize:
Streetwise:
Subterfuge:
Hishu(Human)
-----------------
Size:
Health:
Speed:
Init:
Defense:
Armor:
Perception:
Dalu (Near Human)
-----------------
Strength(+1):
Stamina(+1):
Manipulation(-1):
Size(+1):
Health(+2):
Speed(+1):
Init:
Defense:
Armor:
Perception(+2):
**Induces lunacy; observers have a -4 to willpower die roll to resist
Gaurun (Wolf-Man)
-----------------
Strength(+3):
Dexterity(+1):
Stamina(+2):
Size(+2):
Health(+4):
Speed(+4):
Init(+1):
Defense:
Armor(1/1):
Perception(+3):
**Rage uinvoked, induces full lunacy. Wound penalties ignored and no unconsciousness rolls made. -2 to resist death rage, inflict lethal damage, fail most mental and social rolls.
Urshul (Near Wolf)
-----------------
Strength(+2):
Stamina(+2):
Dexterity(+2):
Manipulation (-3):
Size(+2):
Health(+4):
Speed(+7):
Init(+2):
Defense:
Armor:
Perception(+3):
**induces lunacy; observers have a -2 die to their willpower roll to resist. Inflict lethal damage.
Urhan (Wolf)
-----------------
Dexterity(+2):
Stamina(+1):
Size(-1):
Health:
Speed(+5):
Init(+2):
Defense:
Armor:
Perception(+4):
**Inflict lethal damage with bite attack
RENOWN
-----------
Purity:
Glory:
Honor:
Wisdom:
Cunning:
MERITS
---------
GIFTS & RITES
-----------------
Max Rank:
Gifts
------
Gift Lists:
Rites
------
FLAWS
----------
EQUIPMENT
---------------
Description
===========
Background:
===========
Freebies
===========
EXPERIENCE
==========
Current: 00
Spent: 00
Total Earned: 00
NOTES:
======
Player:
Player e-mail:
Concept:
Virtue:
Vice:
Harmony:
Auspice:
Tribe:
Primal Urge:
Essence:
Derangements:
ATTRIBUTES
---------------
Intelligence:
Wits:
Resolve:
Strength:
Dexterity:
Stamina:
Presence:
Manipulation:
Composure:
SKILLS
---------
Academics:
Computer:
Crafts:
Investigation:
Medicine:
Occult:
Politics:
Science:
Athletics:
Brawl:
Drive:
Firearms:
Larceny:
Stealth:
Survival:
Weaponry:
Animal Ken:
Empathy:
Expression:
Intimidation:
Persuasion:
Socialize:
Streetwise:
Subterfuge:
Hishu(Human)
-----------------
Size:
Health:
Speed:
Init:
Defense:
Armor:
Perception:
Dalu (Near Human)
-----------------
Strength(+1):
Stamina(+1):
Manipulation(-1):
Size(+1):
Health(+2):
Speed(+1):
Init:
Defense:
Armor:
Perception(+2):
**Induces lunacy; observers have a -4 to willpower die roll to resist
Gaurun (Wolf-Man)
-----------------
Strength(+3):
Dexterity(+1):
Stamina(+2):
Size(+2):
Health(+4):
Speed(+4):
Init(+1):
Defense:
Armor(1/1):
Perception(+3):
**Rage uinvoked, induces full lunacy. Wound penalties ignored and no unconsciousness rolls made. -2 to resist death rage, inflict lethal damage, fail most mental and social rolls.
Urshul (Near Wolf)
-----------------
Strength(+2):
Stamina(+2):
Dexterity(+2):
Manipulation (-3):
Size(+2):
Health(+4):
Speed(+7):
Init(+2):
Defense:
Armor:
Perception(+3):
**induces lunacy; observers have a -2 die to their willpower roll to resist. Inflict lethal damage.
Urhan (Wolf)
-----------------
Dexterity(+2):
Stamina(+1):
Size(-1):
Health:
Speed(+5):
Init(+2):
Defense:
Armor:
Perception(+4):
**Inflict lethal damage with bite attack
RENOWN
-----------
Purity:
Glory:
Honor:
Wisdom:
Cunning:
MERITS
---------
GIFTS & RITES
-----------------
Max Rank:
Gifts
------
Gift Lists:
Rites
------
FLAWS
----------
EQUIPMENT
---------------
Description
===========
Background:
===========
Freebies
===========
EXPERIENCE
==========
Current: 00
Spent: 00
Total Earned: 00
NOTES:
======